Forum Discussion
7 years ago
a possible way to address this is allowing characters to skip their turn, similar to how old school RPGs always had a "defend" option. as it is, unless you have a very specific counter, you're hosed if enfys is the last one left alive and you have no choice but to attack her. if you could let characters pass on their turns, even if that means some kind of penalty so as to avoid abuse, you could at least deal with a mechanic like this.
it seems logically absurd that a character would have no choice but to attack even when you know very well that attack would be counterproductive. "can't help myself...must...smack...armored lady...in face...noooooooo!"
it seems logically absurd that a character would have no choice but to attack even when you know very well that attack would be counterproductive. "can't help myself...must...smack...armored lady...in face...noooooooo!"
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