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7 years ago
"Jarvind;c-1669798" wrote:"Rath_Tarr;c-1669695" wrote:
Note that if you set Slave 1 as a reinforcement the AI will call it first on defense which is not really what you want.
Just echoing this. Slave 1's reinforcement ability is weird - even with the crit immunity, it's not really beefy enough to survive taunting. It's an attacker after all, not a tank. Half the time when it gets reinforced by an opponent I burn it down before it even gets a second turn.
It works well when you're starting out, but later on it's better to put him in your starting lineup with a better tank so that he can survive a few turns and use his protection-bypassing bomb attack.
Maybe I fall into the early on category lvl 79 a few lvl 85s in shard but my slave is used to come in support bigs and counter while providing target lock protection for 2 turns to bigs it survives because of bigs not used as a stand alone tank if it goes down in 2 turns then their probably wasn’t another tank to begin with
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