"StealthGOBLIN32;c-2328040" wrote:
Or just use a team that stops the crits and therefore Sabine.
This is a moronic response. The OP is pointing out an obvious problem in the game. The symptoms of the description pretty much match that of a memory dump. Quality game-designers don't leave things like this in the game. Nintendo would not allow this to be carried over into a next version of a game. CG? Let's keep it for 20 updates and perpetuity.
A pause and exit button doesn't require the same coding scrutiny that testing and fixing all occurrences of this would. You should not be forced to restart upon infinite (anything) or wait 15 minutes.
That's not what quality mobile games do in 2022.