7 years ago
Anti-Traya Teams
Have any of the theory crafting types come up with some anti-Traya teams yet? Seems like only a matter of time before they start showing up in arena, and I’d like to get a head start on prepping.
"DrMaggot;c-1513560" wrote:
Nightsisters may be good against Traya alone but let's not forget that if Sion and EP/Vader accompanies her, it's game over for NS.
"Sacull_Kinslayer;c-1513935" wrote:"Syrup_Chugger3;c-1513494" wrote:
I foresee an unreleased character which will be a direct counter to traya come out in a few months
1 month after the first unlock of Traya a free Light Side Privilege toon will released that will completely negate Traya...
"Jabba;c-1545660" wrote:
Thrawn lead Magmatrooper , Starck, Dt, Shoretrooper, Veers.
"Gwonk;c-1517318" wrote:"Ruark_Icefire;c-1517127" wrote:"Gwonk;c-1517111" wrote:"GhostTruckin;c-1513454" wrote:"Matt_B;c-1513451" wrote:"commander_unknown01;c-1513446" wrote:
Talzin leader zeta revives a dead NS every time a NS does basic and is back alive once the attacked toon is dead.
So i dunno how u can say they cant be revived under talzin lead
With the exception of zombie, I think isolate will prevent the revives from MT leadership.
I have to disagree , simply based on the current wordings, no where does it say or imply that an isolated char can not be revived,, I think that Tal lead will work fine, Asajj likely would still be preferable, but it does not appear that Tal lead will be affected as far as revives goes.
From the character strategy post the Dev's made:
Isolation: Can't gain buffs*; can't attack or gain positive effects out of turn; allies can't attack or gain positive effects during this unit's turn. Used against Raid Bosses: Can't gain buffs; characters attacking this unit gain Critical Damage Up and Health Steal Up for 1 turn
*Positive effects include:
Turn Meter Gain
Health Recovery
Protection Recovery
Assist Attack
Buffs
Revive
Ally Dispel
Health Equalization
Cooldown reduction
That is just saying they can't automatically revive after death from a positive effect like the Hera's revive skill. It doesn't affect their ability to be revived after they are already dead since they are no longer isolated when they are dead.
Guess we'll have to wait and see as neither of us can prove our points without being able to demonstrate. I think it's foolish to think that the ability will work differently than Isolate in the raid though.
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