6 years ago
B1 And Mods
I know it says that the B1 health is set at 1, but if we put health mods on him, will that increase his health? Also, what will the point of gearing him up if his health isn't going to raise?
"CG_SBCrumb;d-194819" wrote:
Unique 2 - Droid Battalion
FINAL TEXT (ZETA): B1 can't score critical hits or be revived. B1 has no Protection, 1 Health and 100 stacks of Droid Battalion, and can't be defeated or destroyed while they have Droid Battalion. When all stacks of Droid Battalion expire, B1 immediately destroys itself. B1 is immune to Damage Over Time.
When B1 takes damage, they dispel all debuffs on themselves and lose 8 stacks of Droid Battalion. At the start of B1's turn, they gain 3 stacks of Droid Battalion.
Droid Battalion: Each stack grants B1 +2% Offense and all Separatist allies +0.5% Tenacity and Critical Avoidance
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