Forum Discussion
8 years ago
"NicWester;c-1280706" wrote:
Basic: Against most characters it's just damage. Droids are about doing high damage quickly and critting to compensate for their lack of speed. As I said, he needs his damage increased across the board, so saying it doesn't do enough damage isn't really a criticism.
AoE: Again, his damage needs to be increased across the board, so mentioning the low damage is sort of beside the point. I'd like to see it inflict Speed Down as well, to further the droid turn meter shenanigans, but that's also beside the point. It's another source of debuffs for IG-88. Sure, there's a lot of cleanses around, but that affects all droid debuffs--HK, 88, R2, B2--so why does GG get singled out for that criticism? He's a droid that does good damage with an AoE that helps ensure he gets to take multiple turns via crits.
Sinister Laughter: Is bad. Don't use it. Droids are about doing alpha strike damage and then cleaning up as quick as you can.
Leader is bad, too, but it's not HK so who cares? He could give all droids 100% counterattack and crit immunity and it still wouldn't be as good as HK's. No one is kvetching because any Rebel leader that isn't Luke, Wedge, or Ackbar is bad.
Unique is good! The taunt? Who cares about the taunt. You're all about the 100% turn meter gain. You *want* to lose the taunt. Ideally, and unfortunately you can't target it, but ideally it hits IG-88 in time for a second AoE, or IG-86 for an assist. The taunt is a drawback to justify a strong ability that gives 100% turn meter, as Anakin's strong AoE is balanced by exposing him if it fails. If this needs improvement at all, it should target the droid with the lowest TM to ensure maximum gain, or give all droids some percentage of TM.
A basic that just does a lot of damage isn't enough anymore unless the damage is so utterly mental that it half-shots tanks. Other people like, as a perfect example, Nihilus, have high damage autos that also have a lot of utility. Characters can't just 'do damage' anymore. The power creep has taken the game well beyond that point. They need to do damage AND provide utility, which GG's doesn't.
His AOE is almost okay, but the problem is that it's not a consistent debuff, and it doesn't stop a lot of cleanses. Droids have a series issue in that they don't have enough 'hard' debuffs. Stuns, dazes, or ability blocks stop a lot of people from being able to cleanse. Droids just don't have enough of those (it's just IG-88 and, if you're lucky, you might get a couple from HK).
His laugh is useless, but there's no reason it should be! Why just have a useless ability in his kit? All of GK's abilities are good. All of Raid Han's abilities are good. All of CLS's abilities are good. All of Nihilus's abilities are good. Why should GG be the exception?
Again, with his leader, it doesn't need to be terrible! A popular suggestion for his is 'activate all Droid leader abilities on the team'. That way you get HK's one, and you have another option for a Droid leader.
And his unique is bad because it's got a lot of useless features and the useful bit of it is giving an ally 100% TM. However, you don't choose the ally, and it's only when GG drops below half health which is going to happen, at maximum, a few times a game. Compare that with practically any other unique in the game and it doesn't stack up very well at all.
It's not a numbers issue. GG had really good damage numbers when he was released, and he was still bad. As it stands, he's just a bad IG-88. Worse basic. Worse AOE. Worse unique. Plus two useless extras tacked on.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,726 PostsLatest Activity: 2 days agoRelated Posts
Recent Discussions
- 2 days ago
- 3 days ago
- 4 days ago