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- You want max speed on hux so he goes right after SLKR(if you own him)... just worked out my best set was Crit chance do went with that.
"Foxer;c-2101783" wrote:
You want max speed on hux so he goes right after SLKR(if you own him)... just worked out my best set was Crit chance do went with that.
What did you do for Triangle mod? Crit Chance?- Protection would be better primary in the Triangle mod, as Hux doesn’t really deal a lot of critical damage, he relies on the others to do the damage for him via the swarm command. Give him legs to last longer in battles.
But then I haven’t relic’d him and one of his mastery is damage, not critical damage. - But when he crits he gains advantage back in case SLKR isnt giving it to him
- Forget all about that.
I kept using FO ST’s taunt ability which also grants advantage.
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