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- Don’t overlook potency. Potency Cross is nice, but if you don’t have Offense mods with speed secondaries, look for potency secondaries. Much of JKA’s utility comes from the debuffs on his basic. High-potency JKA with retribution is a NIGHTMARE.
- Speed isn't too important. It's more about offense and crit damage. Potency is less important than when he's with padme, as you don't rely on healing immunity to win, it's the massive AOE after shaak goes below 50%/dies that can one shot the whole team
- Offense/crit damage + crit chance with good speed i would say.
Zeta unique (retribution) is gone the moment she is dead, i mean they will have the buff untill its expired or dispelled but they won't gain a new one - Well mine Ani is slow. Is that bad? Can't get much offence with faster mods. Is there a minimum speed you can suggest? What about Shak other zeta?
- I use slow cd mods with o secondaries. Some cc and have to up my offence mod to gold yet. He does 8100 dmg or something. Is this ok?
"Rake6;d-217013" wrote:
Can you guys share your thoughts on best mod set up for Ani and why? Also do Shak Ti's zeta skills stay after she is killed?
Crit damage x4 crit chance x2- Although JKA gets extra turns, they come at the cost of other chars being low health or defeated.
Thus, you need to have at least a decent speed to have a good deal of normal turns.
Shaak Ti +3 clones will give +45% health, so 2 health primaries on circle and cross will get you better health+prot than prot primaries event though you also get +15% prot. Triangle should be CD in any case.
Lead will also give +45% offense, so offense set or critical damage set will do. Bear in mind that %offense secondaries will be better than linear offense secondaries once you get him relic geared.
The other set that is left to choose can be:
CC set if not relic, as relic will get a boost to CC
Health set to boost health even further
My R5 with health set and 2 health primaries get to 75k health (108k after lead boost)
- You don't really need that much hp on ani under shaak ti lead. Her first move is to stealth him and call clones to assist. I prefer to have 2x potency (mine has +100%) which can help with malak if it goes a bit wrong and he doesn't die in the aoe; plus he can then slot into padme squad without remodding.
- Really don't need any speed whatsoever. JKA doesn't need lots of turns, just that 1.
If he doesn't hit hard enough the team doesn't really work. There's a good chance of that happening if you waste JKA's mod space on speed over offense.
JKA + Clones is called the JKA/clone/shaak ti nuke. Calling it a nuke squad is the same thing as calling it a kamikaze squad: It works by people dying.
Need 3 offense primaries, cd triangle, cd/offense set and as many offense and crit chance secondaries as you can get. Nothing else matters for JKA's mods. - cd/offense set??
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