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coolnessda's avatar
coolnessda
Seasoned Newcomer
7 years ago

Best resistance team setup

Before I begin I don't have the jedi Rey yet or intend to get her any time soon. I have a 7 star rey scavenger, 6 star r2, 5 star bb8, 4 star Finn as leader and currently working on Poe to replace my 7 star resistance pilot. Gear level and star level aside how can I build a better resistance team character wise? I know that Finn and Poe work well together but should I replace anyone?
  • Finn (L), Poe, bb8, resistance pilot and trooper, with zeta Finn, the TM will keep rolling with exposes
  • Finn-Poe-Trooper are the main stars of the show.

    BB-8 and R2 are probably the next best ones.

    Eventually though you will have Jedi Rey and will want to run R2 and bb-8 with her so I would suggest trying to gear up Pilot and Scav Rey as the 4th and 5th for Finn-Poe-Trooper.

    Then you have two resistance teams for TB +TW.
  • With a finn lead you want poe fast as possible. And as much potency on all characters as possible
  • My team is Z Finn, Poe, Trooper (these 3 are the heart of the team as everybody will tell), Pilot and BB-8.
    Speed is 215 for BB-8, 209 for Poe and less than 200 for the others.
    Good potency and health mods for all except BB-8 (speed set and health).
    I easily solo the P4 of HAAT (sometimes starting from the last 5% of P3).
    In P2 my record is 48% but RNG tenacity of the tank may have a great influence on result (my range in P2 is 30-48%).
    This team makes always 6/6 in TB (also in phase 6), and when GW was terrible I used it to win for 40 days in a row...
    In conclusion, at a full develop this team will change your destiny in this game.
  • "Matt_Cain_603;c-1652734" wrote:
    I live in BFE Arkansas and have 1 bar or service on my phone, no Wi-Fi nor access to it in the town I work in, and the main page of SWGOH will not load because it is so big, so I CANNOT create my own posts and I have a question I need answered. If you have a negative comment do not answer me as it will be useless to me, to include accusations of hijacking the thread as the OP's original line of chat can and will be easily returned to, remember I cannot create my own brand new thread as I have no access to SWGOH Forums due to poor signal, Mods please do not close this thread or admonish me for posting in this manner as I have no choice but to ask my question in this manner. I am reaching out to the SWGOH community for help, and I trust that some one will help me. My guild does not talk and no one runs a resistance team and is therefore not qualified to answer or help me. After 1 qualified solid answer I will simply thank that person that answered me and never be on this thread again and the OP's thread will return to normal.

    I am Lev. 84 and having trouble in Galactic War. I read that Resistance Teams destroy any composition of enemy teams in GW. I have a lot of good teams and do ok at GW but want to finish it off for good so I can quit worrying about it and begin mod farming in earnest. So to anyone running a successful Resistance Team, my question is this: Are Resistance Teams good at Galactic War WITHOUT insane speed mods? Looking at their base speed stats their speed is underwhelming, ("new" player at lev. 84 without BB8 or R2,) if I mod them for best speed I can and potency can they clear GW with their exposes? Or are they nothing without insane speed God mods?


    Yes, but you need Finn's lead zeta for resistance to truly shine. Without that they are mediocre.
  • Focus on these things. Poe needs to be fastest. On everyone you want potency at 60% or better. Speed on anyone else doesn't matter, just Poe. 240+. The rest can have offense arrows because Finn's zeta supplies all the turn meter you'll need. Only use Troopers basic, Pilots 2nd and Finn's 2nd. Poe always taunts, and Scavenger is 2nd twice, 3rd twice, 2nd once , 3rd twice, 2nd once , 3rd twice etc.