9 years ago
Best Rex arena team
In your experience what Rex teams work best in arena? It could be Rex as lead or Rex under the lead of others. I haven't unlocked General Kenobi yet, so hopefully not only teams with GK...
"angrythumbs;936197" wrote:
does rex lead really work against zaul teams? the daze prevents TM gain and if he gets stunned or ability blocked by the zaul team EP/boba (which tend to get a speed boost from zaul), you cant use any dispells, regardless if AA, rex, chirrut, GK
"angrythumbs;936197" wrote:
does rex lead really work against zaul teams? the daze prevents TM gain and if he gets stunned or ability blocked by the zaul team EP/boba (which tend to get a speed boost from zaul), you cant use any dispells, regardless if AA, rex, chirrut, GK
"Mewingloki;934284" wrote:
Been running Rex(L), Kylo, Boba, Palpatine, and Baze for a couple weeks as a counter to the maul squads that have saturated my arena group.
It's been very effective against maul/sith teams, zader teams, and everything in between.
It's been ineffective against a zeta QGJ, zeta yoda, kenobi jedi team.
But you gotta pick your battles haha. One guy running the jedi team, and 10 running maul so i'm hedging my bets xD
"Shooting4life;936564" wrote:
The best counter to Rex lead is a fast boba. I'll take out my fast tfp so boba goes first and ability blocks Rex for two turns and everyone else.
My team is usually
Vader L
EP
Bobaz
Shore
GK
I'll change GK for tfp to outspend empire teams
If I'm slower than their tfp, which is rarely then I use magma trooper instead GK
"Unimatrix010;938261" wrote:
Is there a cheaper way to make it work?
Also could someone explain the idea behind a Rex lead a little further? What teams should I be facing mostly to make it really good? I'm in a young shard (lvl 81 atm) where Wiggs and Empire fight for dominance still and I'm starting to wonder if Rex lead might be something I want to work towards. Seeing that I don't have Shore to make Empire work and my wiggs won't be good enough much longer unless I find holy grail mods.
If someone feels like enlightening me I'd greatly appreciate it!
"Unimatrix010;938839" wrote:
Makes perfect sense, thank you. Problem is, I need a bunch of guys who can actually take the hits then. Might be a problem since I run wiggs myself atm and my plan is to outspeed them and kill them first.
How am I gonna changed that? Pretaunter mandatory?