Forum Discussion
NotRealUltra
5 years agoLegend
"crzydroid;c-2176119" wrote:"scuba;c-2176102" wrote:
IIRC for most of the stats under the last part (Health/protection/damage) you can simply divide the stat by the mastery stat and get the stat increase per mastery value
The % based stats are little bit different
Also the stat boosts show in the mastery screen is before mods
So when they gain 100% Mastery from a GL, do the mods then calculate on top of it in the battle? This would create even more of an impact for offense% mods.
Mods don’t recalculate - they are added and considered as base offense at the start of battle
I think flat static mastery values is eh
I’m very interested in how armor % increases as mastery is doubled. Will GK have +6.4% armor?