8 years ago
Character Strategy- (UPDATED!) Boba Fett
Boba Fett
Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives.
Unlocks at 4 Stars
Available from: Cantina Battle Shipments, 3 Hard Nodes, and data cards in the store.
Abilities
BASIC Attack – EE-3 Carbine:
Deal Physical damage to target enemy with a 35-50% chance (Based on Ability Level) (doubled against Scoundrels) to attack again. Each attack has a 40-70% chance to inflict Damage Over Time for 2 turns. (Based on Ability Level)
SPECIAL Attacks
Leader Ability – Dead or Alive
Boba Fett Changes
Based on player feedback, Boba Fett has been updated! Let’s run through some of these changes:
1. Boba Fett is now categorized as an attacker.
2. His unique grants him a new buff: “Mandalorian Resolve” which allows him to revive upon defeat with up to 100% Health! (Based on Ability Level) He will regain this buff each time he defeats an enemy.
3. Execute now dispels all status effects on the target (both buffs and debuffs) allowing the attack to deal increasing damage per effect dispelled and preventing the target from reviving if killed by the attack.
4. He introduces the Bounty Hunter tag, which is shared by Boba Fett, Cad Bane, Dengar, Embo, Greedo, IG-88 and Zam Wesell and his leadership skill interacts with these characters.
Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives.
Unlocks at 4 Stars
Available from: Cantina Battle Shipments, 3 Hard Nodes, and data cards in the store.
Abilities
BASIC Attack – EE-3 Carbine:
Deal Physical damage to target enemy with a 35-50% chance (Based on Ability Level) (doubled against Scoundrels) to attack again. Each attack has a 40-70% chance to inflict Damage Over Time for 2 turns. (Based on Ability Level)
SPECIAL Attacks
- Death From Above - Deal Physical damage to all enemies with a 50-80% chance (Based on Ability Level) to inflict Ability Block for 1 turn and a 50% chance to inflict Damage Over Time for 2 turns. Inflict Ability Block on the selected target for 2 turns. (Cooldown 4)
- Execute- Deal Physical damage to target enemy and dispel all status effects on them. Deal 10-40% more damage for each effect dispelled. Enemies defeated by this ability can't be revived. (Cooldown 4-3) (Based on Ability Level)
Leader Ability – Dead or Alive
- All allies gain 10-50% (Based on Ability Level) Critical Damage and 10% Critical Chance. Bounty Hunter allies gain 15 Speed for each debuffed enemy. Bounty Hunter allies gain 10% Turn Meter whenever a Thermal Detonator explodes.
- Unique Ability – Bounty Hunter's Resolve
- At the start of battle, and whenever he defeats an enemy, Boba Fett gains Bounty Hunter's Resolve until he is defeated.
- Bounty Hunter's Resolve: Ignore Taunts. When defeated, revive at 20-100% Health. (Based on Ability Level) This buff cannot be dispelled.
Boba Fett Changes
Based on player feedback, Boba Fett has been updated! Let’s run through some of these changes:
- a. He now shoots his often requested weapon: The EE-3 Carbine Rifle
2. His unique grants him a new buff: “Mandalorian Resolve” which allows him to revive upon defeat with up to 100% Health! (Based on Ability Level) He will regain this buff each time he defeats an enemy.
- a. His revive is no longer RNG dependent and will be instead based on if he has the buff or not.
3. Execute now dispels all status effects on the target (both buffs and debuffs) allowing the attack to deal increasing damage per effect dispelled and preventing the target from reviving if killed by the attack.
4. He introduces the Bounty Hunter tag, which is shared by Boba Fett, Cad Bane, Dengar, Embo, Greedo, IG-88 and Zam Wesell and his leadership skill interacts with these characters.