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8 years ago
"Danix;c-1204092" wrote:"Krayden_Phogg;c-1204026" wrote:"kalidor;c-1203791" wrote:"Krayden_Phogg;c-1203697" wrote:"kalidor;c-1203590" wrote:
I'd love to know which of the 6 abilities have zeta upgrades. Can probably count his basic out, but without knowing which abilities are zeta'ed and what the pre-zeta ability stats are, its hard to know how useful he'll be without spending zetas on him. All in all, he looks like a giant zeta sink.
Lead & both uniques.
Thanks! Wonder how good they are un-zeta'ed. For example, if someone only told you Finn's leader ability with its zeta description, you'd rightfully think he's a great leader. But without that zeta, his leader is pretty underwhelming.
You're welcome. The specifics the Zeta adds we won't know yet until he's in game (or if they developers say)
Wait, you want to tell me these abilities and bonuses are without the zetas?
They are. He was asking what the Zeta adds from level 7 to level 8. Example QGJ lead is +25 speed at level 7. Once Zeta it's +30 speed, offense equal to x3 speed and the foresight bonuses. We only know what the ability is once Zeta. We don't know what CLS uniques and Leader are ability wise without the Zeta, like his non Zeta lead is it 25% counter chance only and +25% defense only? Is it only the counter chance?
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