MasterSeedy
8 years agoNew Ace
CLS Tier3
What is going on here? There simply doesn't seem to be remotely enough firepower between LS and STHan to take down anyone before the taunters kick in, and then what? They slowly but surely die, even with STHan's bluff and TM bumps.
It's not like they have lots of special abilities: you only have 2 abilities for Farmboy and 2 for STHan. Han either taunts or fires - and there are so many attacks, you have to taunt on your first to take proper advantage. Then Farmboy either basic attacks or stun-attacks. That's it.
So you don't really have any strategic choices to make. You just fire and then get attacked 72 times, then fire again ... until you inevitably die.
Why design something this way? I'm sure if I had these guys at gear11 I could take this level down easy, but the "gear up Luke" flash events don't get you any farther than gear 7. Mine is g8 and waiting on a fusion furnace for g9, but that's not something I can order up. It's not something I can earn in the Flash Event that's supposed to gear Luke up. There simply aren't any options for doing anything at all to advance the character except pray that RNG comes up positive in the raids.
I'd feel better if there was actually some strategy I could learn or at least try, but nope. We get told to work on Luke, I get all the right toons to 7*, and then we get absolutely nothing like an interesting challenge: you're either high-gear and it's easy or you're low gear and you're inevitably clobbered: there's no thinking involved, no game play skill involved.
This is more paper-pushing. Why is so much of your game just paper-pushing, EA/CG? Can't you think of any way to make encounters actually interesting/challenging? At least r2 has a diverse skill set so you could design a level where choosing the right ability at the right time would be to your advantage. A level that's only STHan and Farmboy? Pfft. Uninteresting as well as beyond the capability of the gear you provided to gear Luke.
Both LS and STHan are waiting on Mk5 Fusion Furnaces for g9. What are the odds that I'll get 2 complete FFs in the next 6 days? Anyone?
Geez, people.
It's not like they have lots of special abilities: you only have 2 abilities for Farmboy and 2 for STHan. Han either taunts or fires - and there are so many attacks, you have to taunt on your first to take proper advantage. Then Farmboy either basic attacks or stun-attacks. That's it.
So you don't really have any strategic choices to make. You just fire and then get attacked 72 times, then fire again ... until you inevitably die.
Why design something this way? I'm sure if I had these guys at gear11 I could take this level down easy, but the "gear up Luke" flash events don't get you any farther than gear 7. Mine is g8 and waiting on a fusion furnace for g9, but that's not something I can order up. It's not something I can earn in the Flash Event that's supposed to gear Luke up. There simply aren't any options for doing anything at all to advance the character except pray that RNG comes up positive in the raids.
I'd feel better if there was actually some strategy I could learn or at least try, but nope. We get told to work on Luke, I get all the right toons to 7*, and then we get absolutely nothing like an interesting challenge: you're either high-gear and it's easy or you're low gear and you're inevitably clobbered: there's no thinking involved, no game play skill involved.
This is more paper-pushing. Why is so much of your game just paper-pushing, EA/CG? Can't you think of any way to make encounters actually interesting/challenging? At least r2 has a diverse skill set so you could design a level where choosing the right ability at the right time would be to your advantage. A level that's only STHan and Farmboy? Pfft. Uninteresting as well as beyond the capability of the gear you provided to gear Luke.
Both LS and STHan are waiting on Mk5 Fusion Furnaces for g9. What are the odds that I'll get 2 complete FFs in the next 6 days? Anyone?
Geez, people.