Forum Discussion
5 years ago
Also - avoid AOEs until JKA is dealt with, anything that hits the crate will trigger JKA to take a bonus turn unless you have a debuff on him to prevent TM gain (fracture is a popular choice in my guild), as mentioned above, an enemy reaching 100% TM and restarting it (wether they are stunned or not) counts as a turn. It also bears mentioning that this isn’t 15 consecutive turns at any point in the fight, it MUST be the first 15+ turns.
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