Forum Discussion
8 years ago
This issue has been brought to attention by others before.... and certainly deserves a spotlight again.
IMO, if they're going to visibly show turn meter, and allow us to check character mods and stars before battle, then the argument for "strategy" is null & void.
It could also seriously de-clutter the screen, which is currently a HUGE problem. Often times characters have so many buffs/debuffs over their heads that they overlap and you can't even read who has what. Abilities, their respective cool-downs, and all status effects could easily be displayed in one easy-to-read graphic at the top of the screen when a character is selected for view
IMO, if they're going to visibly show turn meter, and allow us to check character mods and stars before battle, then the argument for "strategy" is null & void.
It could also seriously de-clutter the screen, which is currently a HUGE problem. Often times characters have so many buffs/debuffs over their heads that they overlap and you can't even read who has what. Abilities, their respective cool-downs, and all status effects could easily be displayed in one easy-to-read graphic at the top of the screen when a character is selected for view
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