Forum Discussion
4 years ago
"Legend91;c-2240846" wrote:
None. Too many things were added to the char progression to allow low star (+ gear) chars to be truly viable with very few exceptions. Those exceptions are always limited to support chars that are only used for 1-2 key abilities such as Gideon for his TM reset or Armorer to hand out the beskar armor (to name 2 recent chars). For other chars that are attackers or tanks there's no place as they will lack the dmg or survivability in an environment that's full of relic chars with 6E mods.
It would be fantastic if CG would revisit the g12 and 6E mod restriction and change them to allow lower star chars to have at least some viability, f.e.:
1) access to g12 (and all g12+ items excluding the finisher) for non 7* chars
2) access to 6E mods (but no 6D-A mods) for non 7* chars
Completely agree. I think the way they accidentally crafted Hux is perfect. G12 should be allowed before 7 stars. There's a steep jump from g12+0 to relics at this point. Letting a 4-6* reach flat g12 seems reasonable. That allows some viability out of pre-7* toons without giving a major advantage. Plenty of modes still have star restrictions still as well.
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