Forum Discussion
30 Replies
"EenerGwnok;c-1809766" wrote:
I think having a tank would be great for defense, especially so that he equalise his Health with the healthiest character when his health drops below 50%
BSF should have the higher health pool, as she'll gain +70% Max Health with Darth Revan in the lead. Her base Max Health is already larger than SiT's to begin with. And since she'll be gaining the same +70% Health Steal that DR gets, this is probably a good thing.- The team should go like this
Dr, sith marauder, Badstilla, sith assassin and sith trooper - Id say my recommended team would be Dr, Badstilla, hk47, marauder, and sith trooper. Unfourtunetly, sith assasin would not be great because if you check out his abilities, it says that he gains turn meter the more the other team attacks out of turn.
Therefore, even though sith assasin looks cool, she needs timing for her to work. Marauder will probably be one shotting people on the field since ferocity counts as a debuff. And sith trooper will never die, depending on the mods you put on. He just makes more sense.
Sith assasin only gets under protection, and gets weaker from ferocity and eventually will be just killed off by JKR. And sith marauder gains 20% turn meter when someone attacks out of turn, so as a result he will just attack again when someone uses the mass assist. - And by the way, when sith assasin dies, she makes a male death sound? If someone could replace that with the female death sound from Golden Axe that would be great.
"Ryanwhales;c-1810833" wrote:
Id say my recommended team would be Dr, Badstilla, hk47, marauder, and sith trooper. Unfourtunetly, sith assasin would not be great because if you check out his abilities, it says that he gains turn meter the more the other team attacks out of turn.
Therefore, even though sith assasin looks cool, she needs timing for her to work. Marauder will probably be one shotting people on the field since ferocity counts as a debuff. And sith trooper will never die, depending on the mods you put on. He just makes more sense.
Sith assasin only gets under protection, and gets weaker from ferocity and eventually will be just killed off by JKR. And sith marauder gains 20% turn meter when someone attacks out of turn, so as a result he will just attack again when someone uses the mass assist.
I think we are all talking about mirror matches, cos in those situations, the fastest will win and the fact that sith assassin gives tm to sith allies, that will make your team go first and thus make sith assassin very important part of the team.
Even against other team comps, having assassin would make the whole team faster and who wouldn’t want a team spreading fear at the earliest time possible?
I think you are talking about when people use JKR jedi team go up against your Darth revan team with marauder. Them attacking out of turns will give tm to marauder. But either that or tm gains to the whole team, id choose tm gains for the whole team. So for now marauder seems to be the weakest link in terms of contribution to the whole team in an arena battle- Assasin for mirror matches(super fast to use the shroud ability and get ahead of other revan) and marauder against JKR.
- Assassin for speed and Marauder for fun
- Marquee Malak ;)
My guess is Sass - Dont think sass will be key yes tm but with clensing herself of debuffs will reduce the dmg she will do and shes really squishy and will die easily especially after the first shock if shes not feared after she stealthed
"Ryanwhales;c-1810838" wrote:
And by the way, when sith assasin dies, she makes a male death sound? If someone could replace that with the female death sound from Golden Axe that would be great.
Golden Axe ftw!!
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