9 years ago
Dooku's skills question
I just fought a Count Dooku and I was using QGJ and I used his Ally assist attack on Dooku who was the last one on their team. He then countered (not surprising) on both of them. Then for some reason ...
"RonTom;132817" wrote:"Albertico77;132043" wrote:
Its imposible to play against team characters if Dooku is in team. He has an 90% of bonus attack and 100% of counterattack. He can defeat all your team alone. He needs and urgent nerf
Seriously, do you have the worst team ever? All the people crying nerf should really get their facts straight. STOP ATTACKING DOOKU! He hits harder on counters AND gets turn meter when he attacks outside of his turn. Just let him be and he's easy killing when he's the last one standing. He hits like a fly. I have a 7* Dooku and do use him, but solely for ONE thing. Speed stun on Jedis, and the chance to stun or ability block Jedis (ok that's two things, but it's basically the same thing. Anti jedi.). If there's no Jedi on the opposing team I'll swap him out. In GW I save him until the last battles because he dies to easily if I let him play from the beginning.
Dooku's is probably one of the best balanced Toons in the game. Fun, yes. OP? No. If he was we would avoid Teams with him in the Arena (like at least I did with Poe). But no one avoids a team with Dooku, on the contrary he's one of my top picks in the opposition of the toons that are actually used in the upper part of the arena.
TL;DR: Stop attacking him with anything but heavy hitters stupid.