Forum Discussion
9 years ago
"LastJedi;580416" wrote:
Rng only decides first to act when it is a special that fill/overfill tm bar, now. Otherwise fastest toon goes first even by a point. I get it now.
Exactly.
The other thing to point out that works different from the speed guide now is turn meter reduction. It used to only reduce a percentage of available turn meter. So if a toon had 50% tm and had a 50% reduction skill used on him, it would reduce 50% of the 50%, so he would be left at 25% tm.
Now, turn meter reduction skills reduce a percentage of total possible, so if a toon has 50% tm, and has a skill used on him that reduces tm by 50%, he will be left at zero. Can't be reduced past zero of course.
Otherwise, the speed guide is still pretty accurate if you keep in mind the change to rounds/ticks.
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