Forum Discussion
9 years ago
"Ugluk;580764" wrote:"CptCaveman;580757" wrote:
Yeah, I usually drop JE and sub in RG for certain Rex lead teams anyways. Crit chance up is more of a hinderance than a help. Rex's turm meter gain when suffering crits shuts droids down.
I'll pull Poggle (and RG) out of mothballs for a full clone team (my lineup will be all non-clone Rex led teams, they just don't always stomp them 5-0). If you're going to crit, then crit super hard.
With a hk,88,86,speedy qgj and rg, I can beat any clone team on my server. Not a sure thing, but what is? Guaranteed offense up against clones at some point. Massive assive assist attack, and detaunt for rg and sunfac. I haven't tried poggle, but I imagine his ability block is great, if he can land it on Rex or CT, but I suppose you are probably using his buff, first.
@RenanFilipe :That is the original system, first off. And secondly, with the old system, you would need 250 speed to act in tick 4, not 225. In the new system, As CptCaveman has graciously illustrated, each tick you add only 1/100th of a toons speed to their TM bar. So a 200 speed JE will act in tick 500, now. But a 210 speed JE will act in tick 477. The old lines in the sand of 100/112/125/143/167/200 don't matter anymore.
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