Forum Discussion
8 years ago
"Terand;c-1221490" wrote:
Hmm - once my R2 gets to Gear X I'll try this out on some of the zaul teams still in my arena. I've been reluctant to drop IG88 from my comps since he's usually the only real heavy hitter in a droid team.
Assuming a team with zMaul, zSavage, Dooku, SAss, and Palpatine, what's your usual kill order? Guess it depends on who got the buff immunity but I usually try to target Dooku/Palp first.
I would go for Palps or Maul first myself. Dooku would be my third priority, followed by Sass and then Zavage.
Palps and Maul both cripple a whole team. Palps's group stun, and Maul's group Daze are both devastating to droids. K2 is the perfect counter to Dooku with his daze. Dooku really becomes non-threatening if you have him in your comp.
Zavage is really tough, and that's actually exactly why I would save him for last. Hope to burn through the others to have full life bars to take him on with. It's pretty much the only answer I've come up with for him that I have a decent success percentage with.
As for dropping 88, yeah everybody says that. My K2S0 deals out more damage in an arena match than 88 due to the sheer number of attacks he does. R2 is actually pretty close to his damage as well with burning. Do I lose damage by taking out 88? Definitely. But the control I gain is significant enough to make it a more than even trade.
I mean look at the triple cleanse team. How much damage does it deal out? Not a lot. it's a rather weak team all in all. But they have so much control it doesn't matter.
Now it's true that I'm giving up a lot in 88 as well: Defense down, ability block, healing immunity. R2's number crunch kind of makes up for the defense down. His stun is actually better than an ability block other than being one person only. The only debuff that is missed really is healing immunity. Savage is one person it will be missed against. I think the daze for Dooku is more important than the healing immunity for Savage though. Either way that is a really tough comp. It's actually much easier against Sith Trooper. Then you could actually use 88 instead of K2S0 and be effective.
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