Forum Discussion
8 years ago
I actually stopped finding Baze and Chirrut a problem for my droids some time ago. Even when accompanied by GK.
CLS is troublesome, but R2 is the answer to him. If Raid Han is present and stuns R2 for his opening turn, there is always BB8's daze to fall back on if necessary. If necessary, AoE can be held back on for one turn until R2 isn't stunned and can smoke screen. The nice thing about having Jawa Engineer in comp is that a single stun isn't enough to keep the droids from going first with all the tm gain they have.
The magic number we want to reach at the end of the first 3 rounds is a 35 turn reduction on the cooldown since that will give us the 2 super hard hitting turns at the end of the next 3 turns. We're ~20 turns over that limit, so missing an Aoe or some crits in the starting zerg isn't going to be a show stopper here.
As far as Baze's AoE buff wipe, with both HK and 88, there's an extremely high chance of him being ability blocked for what is likely to be the only turn he gets to take. If he does go and use it in that one turn, he'll only be wiping secret intel and JE's crit chance buff. If he somehow manages to live through the 5 rounds of attacks before he gets to go again, the buffs from BB8 will be all used up already, and the ability would be on cooldown anyway.
Baze is really no threat to this comp. Raid Han under CLS is probably the biggest issue, but I honestly see him as more likely to target Jawa Engineer than R2 or 88. Then if they do manage to kill someone off, there is always Jawa Engineer to revive them.
I honestly am seeing this as a very solid comp. Just not sure who would be best to sub out for B2 when up against a GK. Would probably depend on the rest of the comp.
CLS is troublesome, but R2 is the answer to him. If Raid Han is present and stuns R2 for his opening turn, there is always BB8's daze to fall back on if necessary. If necessary, AoE can be held back on for one turn until R2 isn't stunned and can smoke screen. The nice thing about having Jawa Engineer in comp is that a single stun isn't enough to keep the droids from going first with all the tm gain they have.
The magic number we want to reach at the end of the first 3 rounds is a 35 turn reduction on the cooldown since that will give us the 2 super hard hitting turns at the end of the next 3 turns. We're ~20 turns over that limit, so missing an Aoe or some crits in the starting zerg isn't going to be a show stopper here.
As far as Baze's AoE buff wipe, with both HK and 88, there's an extremely high chance of him being ability blocked for what is likely to be the only turn he gets to take. If he does go and use it in that one turn, he'll only be wiping secret intel and JE's crit chance buff. If he somehow manages to live through the 5 rounds of attacks before he gets to go again, the buffs from BB8 will be all used up already, and the ability would be on cooldown anyway.
Baze is really no threat to this comp. Raid Han under CLS is probably the biggest issue, but I honestly see him as more likely to target Jawa Engineer than R2 or 88. Then if they do manage to kill someone off, there is always Jawa Engineer to revive them.
I honestly am seeing this as a very solid comp. Just not sure who would be best to sub out for B2 when up against a GK. Would probably depend on the rest of the comp.
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