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"FiddleMaster;c-1460402" wrote:
"leef;c-1460376" wrote:
why would the jedi lose foresight though? He didn't evade.
If it didn't evade it didn't really have foresight. Rename foresight.
O_o- Makes sense. Thanks all!
- Creepioo7 years agoNew SpectatorI think it was really dumb when they started making different people with moves that Can't be evaded like Vader yet they dont activate foresight. His swing cannot be resisted this clearly goes through foresight. So it doesn't really make sense for it not to expire its not like Vader missed... Just never sat well with me even tho its always been like this
"Creepioo;c-1460928" wrote:
It's a game; try not to over think it.
I think it was really dumb when they started making different people with moves that Can't be evaded like Vader yet they dont activate foresight. His swing cannot be resisted this clearly goes through foresight. So it doesn't really make sense for it not to expire its not like Vader missed... Just never sat well with me even tho its always been like this
Attacks that can't be Evaded are good for the game. But if the few attacks/abilities out there that can't be Evaded also took away Foresight, then that makes it a pseudo dispel, which then makes the move more powerful than it should be.- Creepioo7 years agoNew SpectatorI dont dislike attacks that can't be evaded i think they are great, just the fact that they dont activate foresight as if its not an attack at all or a miss, that's how i see it anyway.
And technically it wouldn't be a dispel, dispels dont go through forsight they can be evaded too (except Asajj's who cant be resisted) it would just be an attack, thats all it is - Funfact: All the onehit buffs/debuffs require being activated to go away: a exposed character evading wont let exposet go away, a unit with advanatge will remain advanatged if the attack doesnt crit.
- Also if a character is stunned and has foresight all attacks hit through the foresight and once they are no longer stunned foresight can then evade the next attack
- oh well, its just foresight. I think its pretty straightforward and self explanatory if you read the description properly and have more exposure to the game. Certain debuffs like healing immunity is just stated as immune to healing, where in fact it applies to protection as well. These should be clarified properly in game I feel.
- What's annoying is that unavoidable attacks like Vader's basic used to hit AND still clear the foresight. They shouldn't have ever changed that, because foresight has become an OP and very annoying mechanic as it is, and that one tweak would make it slightly less so.
"Thor_Odinson1;c-1461130" wrote:
What's annoying is that unavoidable attacks like Vader's basic used to hit AND still clear the foresight. They shouldn't have ever changed that, because foresight has become an OP and very annoying mechanic as it is, and that one tweak would make it slightly less so.
its always been this way. It was never changed.
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