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6 years ago
when you max phantom's reinforcement you will want it as first reinforcement. It decrease the cooldown by one for capital ship, allowing you to call another reinforcement quicker.
out of the ships you mentioned, I would have vader, imp tie and biggs first (level/gear biggs if he is too weak now). as mentioned mods make a big difference, but it is the level and color of the mods that matters iirc, not the individual stats/synergy (which will definitely matter in the non-ship areas tho), but I am far from a ship expert, that's just what I would do with what you posted
out of the ships you mentioned, I would have vader, imp tie and biggs first (level/gear biggs if he is too weak now). as mentioned mods make a big difference, but it is the level and color of the mods that matters iirc, not the individual stats/synergy (which will definitely matter in the non-ship areas tho), but I am far from a ship expert, that's just what I would do with what you posted
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