Forum Discussion
7 years ago
I run EP, vader, tarkin, trawn and shore an feel pretty comfortable about aoe... Vader cant be countered (out of bugs...), Ep usually stun some ppl so not to much counters, and tarkin aoe comes after power down so not to much damage...
This TM down from ur team seems great... But if my team is in a good position after first turn they wont get a whole turn anyway...
Once u finish ur round and all ur debuffs are up enemy takes a turn, after that every time a enemy takes a turn he will lose a lot of debuffs making ur whole team go after him...
My main problem are my crap mods xD if i were able to outspeed enemy R2 more often with vader to avoid foresight in enemy GK (as well as rey) it would meant 4 debuffed enemys at the start and can imagine how they cou ld kill me then xD
This TM down from ur team seems great... But if my team is in a good position after first turn they wont get a whole turn anyway...
Once u finish ur round and all ur debuffs are up enemy takes a turn, after that every time a enemy takes a turn he will lose a lot of debuffs making ur whole team go after him...
My main problem are my crap mods xD if i were able to outspeed enemy R2 more often with vader to avoid foresight in enemy GK (as well as rey) it would meant 4 debuffed enemys at the start and can imagine how they cou ld kill me then xD
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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