I’ve gone back to Ewoks in arena lately and am pleasantly surprised as how well they can do...
I’ve tried a lot of variations but I feel like Chirpa (L), Elder, Logray, Paploo & Wicket are the strongest setup. (I’m using a fully zeta’d twinked out Ewok team... all 7* except wicket who is still at 5*)
Here’s some answers...
1- Speed is always important... but most important on Paploo in this team... the Ewoks are a fantastic player controlled team and Paploo moves super fast with his unique (Vader rarely can even out-speed him). Use him to trade turns with wicket and then use wickets stealth on him in return to give him taunt... usually wicket goes again and does his aoe in stealth (avoiding any counterattacks and giving a ton to TM to the team)... that’s the ideal first turn of action and usually after that you can just click auto and win most battles ;)
2- 5th Ewok... see above. You can do well with other teams (like using Fulcrum or other characters) but I honestly feel the setup Im using works the best vs most teams you will face
3- mods... a lot of health is useful... especially when you start adding g12 pieces in there. Wicket and Chirpa should be primarily offensive... the rest defensive. Speed is king and you want a lot of it... even though the Ewoks can allow for lower speed with the TM gains they get naturally it’s still always nice to move faster and more often...
4- Strategy is key with the Ewoks... a lot of it just comes from playing them and knowing when to use certain abilities and when... like I said above they are an amazing player controlled team.
They won’t do great on defense so you have to maintain your rank throughout the day... they can easily beat all current meta teams and I’ve been taking top spots with them since I started using them again... it’s a super fun team and somehow very rewarding when they wreck some “Uber team” and are barely even scratched...
Here’s my .gg link if you want to see nhow I have mine set up at the moment...
https://swgoh.gg/u/smapty/