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8 years ago
But yeah, Chim is better. I've been running a 7* Executrix for a long time now and it's getting harder to get to the top each day. All you really need to do is compare their specials.
All allies gain 40% Turn Meter and Offense Up for 1 turn. Empire allies also gain Potency Up for 1 Turn. This ability starts on cooldown.
All allies recover 20% Health and gain a buff for 2 turns. - Attacker: Offense Up - Support: Foresight - Tank: Defense Up Inflict a debuff on all enemies for 2 turns. These effects can't be Evaded. - Attacker: Offense Down - Support: Ability Block - Tank: Defense Down
Are you kidding me?
And you can ignore the ultimates. Tarkin's is better, provided you've got the enemy down to one or two ships, but good luck getting there at high end arena. The match is always over before either cap ship reaches ultimate, even with TF dodges factored in.
All allies gain 40% Turn Meter and Offense Up for 1 turn. Empire allies also gain Potency Up for 1 Turn. This ability starts on cooldown.
All allies recover 20% Health and gain a buff for 2 turns. - Attacker: Offense Up - Support: Foresight - Tank: Defense Up Inflict a debuff on all enemies for 2 turns. These effects can't be Evaded. - Attacker: Offense Down - Support: Ability Block - Tank: Defense Down
Are you kidding me?
And you can ignore the ultimates. Tarkin's is better, provided you've got the enemy down to one or two ships, but good luck getting there at high end arena. The match is always over before either cap ship reaches ultimate, even with TF dodges factored in.
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