Forum Discussion
5 years ago
Here is what I do:
Sell every sub 5 dot mod I get. I level mods until I see all four stats (3 purple, 6 blue, 9 green, 12 silver). If I don't get a speed greater than 3, sell it. Finish leveling to 15 for speeds greater than 3 and take the mod to blue unless it is already purple or gold.
If it is a blue mod and 8 speed or higher, upgrade it. If it is a purple mod and 12 speed or higher, upgrade it. I tend to put mods that strike out on lessor characters and occasionally sell them if I need mod space.
I upgrade gold mods on top tier characters first particularly if they have a ship that I use. For gold mod upgrades, I focus on Offense, Crit Dmg, Defense, Health, Potency, Tenacity, Crit Avoidance and Speed in that order.
NOTE: There are special cases for certain characters. Nest and B2 where speed isn't important and high tenacity is critical. You want zero speed on Droideka with high offense. So tenacity and offense type mods without speed but with high secondary tenacity and offense are keepers as well.
In the cash shop I always buy triangles with +4/+5 speed and primary Crit Dmg, Offense, Protection or Defense. I also shop for plus signs with +4/+5 speed and primary Offense, Defense or Protection. Triangles and Pluses are dropped significantly less when generating mods. I don't burn money on anything else since I am always cash strapped. I never buy a mod without a high base speed... ever.
Sell every sub 5 dot mod I get. I level mods until I see all four stats (3 purple, 6 blue, 9 green, 12 silver). If I don't get a speed greater than 3, sell it. Finish leveling to 15 for speeds greater than 3 and take the mod to blue unless it is already purple or gold.
If it is a blue mod and 8 speed or higher, upgrade it. If it is a purple mod and 12 speed or higher, upgrade it. I tend to put mods that strike out on lessor characters and occasionally sell them if I need mod space.
I upgrade gold mods on top tier characters first particularly if they have a ship that I use. For gold mod upgrades, I focus on Offense, Crit Dmg, Defense, Health, Potency, Tenacity, Crit Avoidance and Speed in that order.
NOTE: There are special cases for certain characters. Nest and B2 where speed isn't important and high tenacity is critical. You want zero speed on Droideka with high offense. So tenacity and offense type mods without speed but with high secondary tenacity and offense are keepers as well.
In the cash shop I always buy triangles with +4/+5 speed and primary Crit Dmg, Offense, Protection or Defense. I also shop for plus signs with +4/+5 speed and primary Offense, Defense or Protection. Triangles and Pluses are dropped significantly less when generating mods. I don't burn money on anything else since I am always cash strapped. I never buy a mod without a high base speed... ever.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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