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VertigoBeast's avatar
8 years ago

Finn's Zeta and Resistance Squad

So looking at Finn's Zeta, which I find extremely interesting, I was thinking of possible teams to make it really work. https://swgoh.gg/characters/finn/
- Resistance allies gain 30% Offense and 60% Defense, and other allies gain half that amount. Whenever a Resistance ally loses Foresight, they gain Advantage for 2 turns and whenever an enemy takes damage from Expose, reduce the cooldowns of all Resistance allies by 1 and grant them 35% Turn Meter.

With the new Poe + Finn taunt synergy, you'd obviously have them both, you really need Resistance Trooper in there for his Dispel + expose on basic. Thats three, then the other two Resistance characters are Rey and Resistance Pilot. Rey is great for single target DPS and would greatly benefit from the TM gain and cooldown reset from the leader ability, and she'd get Advantage whenever she loses foresight. Seems pretty powerful, but I honestly feel like resistance pilot wouldn't be all that great in this squad. They lack an AOE attack which would really help hitting all the exposes for mass TM gain and I was thinking there are a couple choices there. Which squad do you think would work the best?

Finn (Z-L), Poe, RT, Rey, RP
Finn (Z-L), Poe, RT, Rey, B2
Finn (Z-L), Poe, RT, Rey, Cassian
Finn (Z-L), Poe, RT, Rey, Lando

First squad is just full Resistance. They'd all gain bonuses from the leader ability, and it'd have nice synergy, but I'm not sure if full resistance would have high enough damage output to really make it worthwhile. It also lacks an AOE, which will make massive TM gain a little harder to get.
Second one, I put in B2 as he has an AOE and will be getting just as many turns as the rest of the team to help hit the exposes. Again, he lacks damage output, and his AOE won't get the cooldown refresh of a resistance team, but buff immunity might be nice.
Third one is kinda my favorite. Putting in Cassian, while making Cassian's unique a little less useful (He'd still have potency up for 3 turns) gives a great chance to add more exposes, and also adds a great deal of dps to the team. His basic inflicts buff immunity which should be helpful against teams with RG that taunt middle of the encounter, and his AOE will apply a variety of status effects, but will also expose an empire target if that's the primary target. Then he'll gain 20% TM for each debuffed enemy, which should hopefully be at 5 after Poe, Finn and RT had gone and then Cassian's Shock grenade. Then he would use Crippling Shot and could potentially inflict 5 exposes to the target. While he doesn't bring an AOE that does damage, he could add a lot more to the expose playing field.
The last team has Lando for essentially just AOE spam. I wouldn't even mod him crit damage, just crit chance and speed speed speed. Poe + RT + Finn would get exposes on the other team, Lando AOEs and Poe and RT and Finn all go again and repeat. Rey would be there to smash people that survive.

So what are your thoughts? Which would be best? Got any other combinations that you think would make the most of Finn's Zeta? (Yes I know this team would likely be crushed by a team with Tenacity up, but if you can get Poe fast enough he can go before the tenacity up and remove 25% TM. Plus Rey and RT and Cassian/Lando/RP would all be protected by the Poe/Finn back2back taunt.)