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- Yes. I use Rebels and they're the same thing. I'm close to unlocking CD mods but until I do Wiggs has CC/Health mods. They do pretty well - a little more survivability, a little less damage.
You might consider Potency on FOO so Pinning Shot is more likely to remove TM. - himman123456New Spectatorhttp://apps.crouchingrancor.com/Mods/Advisor
Use this - How close are you to unlocking speed mods? You want maximum speed on foo. Damage doesn’t matter at all, just speed so he goes first and casts marching orders. Fotp can use an offense set or speed set in lieu of a cd set. If you’re gearing fo, you should be able to unlock offense I would think.
- Da_BauersNew SpectatorI have offense and tenacity on Kylo, offense and health on KRU, critical chance x6 on FOTP to guarantee the double-tap, and health, potency, and defence on FOST. Phasma has junk. Should probably put some better ones on her until I max out FOE.
I find the crouching rancor recommendations a little off, as with a decently geared First Order team, advantage is pretty easily available so critical chance isn't as important to have on everyone. Potency critical for anyone who lands debuffs, health and protection on the tanks. And of course SPEED. - Shadowscream77New Spectator
"Ikky2win;c-1577483" wrote:
How close are you to unlocking speed mods? You want maximum speed on foo. Damage doesn’t matter at all, just speed so he goes first and casts marching orders. Fotp can use an offense set or speed set in lieu of a cd set. If you’re gearing fo, you should be able to unlock offense I would think.
Not that close, but I’m working on Resistance right now. So, I’ll have them before I start farming Jawa!!
I’ve got to unlock on Finn and Rey (Scavenger) and gear them.
I did debate doing Jawa after FO.....but I think Finn(L),Poe,RP,RT, Scavenger Rey will be more helpful and nudge me towards JTR. "Vendi1983;c-1577490" wrote:
A. Kylo gets stronger the more debuffs are inflicted on him, so tenacity is bad.
I have offense and tenacity on Kylo, offense and health on KRU, critical chance x6 on FOTP to guarantee the double-tap, and health, potency, and defence on FOST. Phasma has junk. Should probably put some better ones on her until I max out FOE.
I find the crouching rancor recommendations a little off, as with a decently geared First Order team, advantage is pretty easily available so critical chance isn't as important to have on everyone. Potency critical for anyone who lands debuffs, health and protection on the tanks. And of course SPEED.
B. Fotp’s unique gives him 30% critical chance. That is enough to put him way above what he needs without the need for more than one set of CC mods. He is absolutely and completely a CD candidate, and if you don’t have those then offense.
You can take a look at how I mod my first order on my Swgoh profile. They’re my most developed team.- Speed is really the most important set. Speed is good for nearly every character. Yes some characters do better with crit damage but speed is almost universally good and can replace crit damage until you’re farther along in the game. Plus the resistance characters are useful elsewhere. Jawas are mostly useless. You basically just want to get jawas to the bare minimum to complete the challenge with three stars and then forget about them.
- FYI I just did the Jawa challenge. All were 5* level 65-70 g7 but Nebit who was 7* g7 level 70. 4 and 5 dot random trash mods. I did put potency on Scav.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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