"medetec;326777" wrote:
"Ayestes;326772" wrote:
He's barely viable until he levels up his basic to 8. At which point he's probably the most dangerous character in the game once you start attacking him.
Since he wasn't there for the rest of the fight, once you start attacking him you should be at a significant advantage. He has to be dangerous as the last man standing or he's just garbage.
This. The danger in running Fives is that your opponent (if smart) will focus their firepower on your other four toons first, making them die sooner. Having Fives on your team isn't all sunshine and daisies.
Now that this thread has thoroughly analyzed how to beat a Fives team, can we just stop with the calls to nerf him?