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ggagner123's avatar
9 years ago

Full bounty hunter team

what is the potential of a full bounty hunter team :
.
Boba lead - Greedo - Dengar - Wesell - IG88
.
- total potency with potency mod on them : 269%

so it mean that every bounty hunter will have 134.5% more health !

what it would look like
.
Boba : 15 677 before and now 36 762
Greedo : 15 785 before and now 37 015
Dengar : 23 994 before and now 56 265
Wesell : 16 696 before and now 39 152
IG88 : 14 154 before and now 33 191
.
- Greedo and Wesell will put detonator on everyone so it mean that you will get 5 time 30% turn metter on everyone!

- with that team you can say alredy that the opownent team will always be on debuff so it mean that all the squad will have speed bonus (15 per debuff enemie)
75 speed to every one Thats Huge!

- Every character can easy get up to 266% crit domage with boba lead and mods

7 Replies

  • This is the team I am very interested in, but have yet to fully level up Dengar/Zam. Really hoping it has potential...
  • B4 u even get to go, 88 will b dead. Sure, speed up from debuffs is great when your turn finally comes around after u r buff-blocked and main target is ability blocked by TFP and 3 of your 5 r stunned by EP.

    Even worse, a JE droid team will leave u in shreds

    Slow start + no taunt from RG, Shore or Baze = dead.

    Rex lead would destroy that as well. So would Yoda in a jedi squad.

    So basically, it loses to everything.
  • The key with bounty hunter team is running it with shore trooper.

    Shore will stop your team from being dominated by wiggs and give your team the set up they need
  • "Poxx;776859" wrote:
    B4 u even get to go, 88 will b dead. Sure, speed up from debuffs is great when your turn finally comes around after u r buff-blocked and main target is ability blocked by TFP and 3 of your 5 r stunned by EP.

    Even worse, a JE droid team will leave u in shreds

    Slow start + no taunt from RG, Shore or Baze = dead.

    Rex lead would destroy that as well. So would Yoda in a jedi squad.

    So basically, it loses to everything.


    no cuz Zam Wesell have a basic speed of 163.... so it can easy go over 230 and you will set detonator on every one so the all team will be over 250 speed
  • I would sugguest running a auto taunter like Shore that then would be extremly good in my opinion.

    The Bounty Hunters wont gain turn meter until the Thermo explode making your team exposed in turn 1

    Vs Qgj Zeta with Yoda or Rex its gonna be difficult for a Bounty Hunter team to get any debuffs at all, let alone running a Non Zeta Qgj Lead with Yoda, once that battle med is up its game over.

    Zam one of the quickest but not faster than TFP that will be able to go for a ability block on her instantly.

    In the Bounty Hunter squad your gonna need some really fast MODs on Zam and the vs a Lando Lead with 15 Extra Speed on Wedge and Biggs taking them to a natural level of

    Biggs 168 inc Lando Lead
    Wedge 170 inc Lando Lead

    It will all play out to who has the fastest Mods vs a team that has no proection from Shore.

    It looks and sounds a great set up but without Shore or Baze in a team like that it could easily fall apart in the first turn.

    Would be great for the attack but on Defense it would hold too well vs another player that has the same mods or better.

    But that's my opinion on it but Shore and Baze in replacement of Denger or Greedo would help squad survive vs quicker characters and MODs but overall vs a Zeta Qgj this team is at a huge disavantage
  • "Smithie;776954" wrote:
    I would sugguest running a auto taunter like Shore that then would be extremly good in my opinion.

    The Bounty Hunters wont gain turn meter until the Thermo explode making your team exposed in turn 1

    Vs Qgj Zeta with Yoda or Rex its gonna be difficult for a Bounty Hunter team to get any debuffs at all, let alone running a Non Zeta Qgj Lead with Yoda, once that battle med is up its game over.

    Zam one of the quickest but not faster than TFP that will be able to go for a ability block on her instantly.

    In the Bounty Hunter squad your gonna need some really fast MODs on Zam and the vs a Lando Lead with 15 Extra Speed on Wedge and Biggs taking them to a natural level of

    Biggs 168 inc Lando Lead
    Wedge 170 inc Lando Lead

    It will all play out to who has the fastest Mods vs a team that has no proection from Shore.

    It looks and sounds a great set up but without Shore or Baze in a team like that it could easily fall apart in the first turn.

    Would be great for the attack but on Defense it would hold too well vs another player that has the same mods or better.

    But that's my opinion on it but Shore and Baze in replacement of Denger or Greedo would help squad survive vs quicker characters and MODs but overall vs a Zeta Qgj this team is at a huge disavantage


    Well can't get much better than this.

    I'm confident my current arena team will survive the metachange
  • "Smithie;776954" wrote:
    I would sugguest running a auto taunter like Shore that then would be extremly good in my opinion.

    The Bounty Hunters wont gain turn meter until the Thermo explode making your team exposed in turn 1

    Vs Qgj Zeta with Yoda or Rex its gonna be difficult for a Bounty Hunter team to get any debuffs at all, let alone running a Non Zeta Qgj Lead with Yoda, once that battle med is up its game over.

    Zam one of the quickest but not faster than TFP that will be able to go for a ability block on her instantly.

    In the Bounty Hunter squad your gonna need some really fast MODs on Zam and the vs a Lando Lead with 15 Extra Speed on Wedge and Biggs taking them to a natural level of

    Biggs 168 inc Lando Lead
    Wedge 170 inc Lando Lead

    It will all play out to who has the fastest Mods vs a team that has no proection from Shore.

    It looks and sounds a great set up but without Shore or Baze in a team like that it could easily fall apart in the first turn.

    Would be great for the attack but on Defense it would hold too well vs another player that has the same mods or better.

    But that's my opinion on it but Shore and Baze in replacement of Denger or Greedo would help squad survive vs quicker characters and MODs but overall vs a Zeta Qgj this team is at a huge disavantage


    "Smithie;776954" wrote:
    I would sugguest running a auto taunter like Shore that then would be extremly good in my opinion.

    The Bounty Hunters wont gain turn meter until the Thermo explode making your team exposed in turn 1

    Vs Qgj Zeta with Yoda or Rex its gonna be difficult for a Bounty Hunter team to get any debuffs at all, let alone running a Non Zeta Qgj Lead with Yoda, once that battle med is up its game over.

    Zam one of the quickest but not faster than TFP that will be able to go for a ability block on her instantly.

    In the Bounty Hunter squad your gonna need some really fast MODs on Zam and the vs a Lando Lead with 15 Extra Speed on Wedge and Biggs taking them to a natural level of

    Biggs 168 inc Lando Lead
    Wedge 170 inc Lando Lead

    It will all play out to who has the fastest Mods vs a team that has no proection from Shore.

    It looks and sounds a great set up but without Shore or Baze in a team like that it could easily fall apart in the first turn.

    Would be great for the attack but on Defense it would hold too well vs another player that has the same mods or better.

    But that's my opinion on it but Shore and Baze in replacement of Denger or Greedo would help squad survive vs quicker characters and MODs but overall vs a Zeta Qgj this team is at a huge disavantage


    your true...atm it will not be effective.... but there is alot of potential character that might be added ! Jango fett, Aura Sing, Bossk and maby we will have a bounty hunter from rogue one? I personaly tink that bounty hunter is a good thing to have cuzz im pretty sure that we will have a kind for event like palp or yoda to get Jango fett where you will need 5 bounty hunter at 7 star :)

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