Forum Discussion
4 years ago
"FerociousPanda;c-2268471" wrote:"Kyno;c-2268460" wrote:"FerociousPanda;c-2268453" wrote:
In any case I would be ok if they didn't remove tickets completely. What I'm not ok with is that the game goes through occasional periods of increased crashing/softlocking, and players can lose almost two days worth of farming tickets through no fault of their own just because the game softlocked before the combat even started. I'm also not ok with how the ticket system as is basically incentivizes us to find guides and do exactly as they say instead of figuring out how to do the event ourselves. I would love to play around and try to figure out a solution myself. But why would I if it could mean setting my progress back by several days if I lose? And by the time I'm completely done the event and no longer need to use tickets to play the tiers, I have zero drive to do so because they've already made us play each tier multiple times
All of this has been recieved by the team.
I hope they finally get around to doing something about it aside from just discussing it. I get that they have a lot on their plate, I really do. But come on, it's been more than a year since the first GLs came out. They've had plenty of time to discuss it, and I just can't accept something like "they've received the feedback and are discussing changes" as an excuse for inaction anymore
That's not really the way development works, things get added to an ongoing and ever changing list. Sure things can move up and down due to priority and stuff like that, but they are also grouped and acted on based on similarities or areas they effect.
It's not like they have been discussing this since then and are just now considering changes. This is the start of the conversation.
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