@Rotor My IG100 has 4x Mods with +Critical Damage and 2x Mods with +Crit Chance, and additional +Crit Chance (since his basic is low compared to other IGs) on the triangle Mod. Arrow + Circle Mod have +Protection, Cross Mod has +Potency (to stick his Offense Down and TM reduction).
Currently with Level 83, Gear X (and he gets another Grind for his Gear XI...working as intend on this guy^^...) HP+Prot around 64k which is enough to soak up some attacks and he will get a nice Protection upgrade with his next gear to get more tankier! Crit Damage 180%, Potency 56%, Crit Chance 42%, he still lacks speed (only 94) because a) i have no super Mods around me with high 2nd Speed Stats (and it is more important to get JE fast enough) and IG100 still get enough turns thanks to his counterattack and the current AoE Meta, mix it up with HK Lead and enough crits and IG100 grind out enough battles and i have the feeling he will trumph IG86 once both have the same gear level.
@opu120
Depends on the opponent (and Speed Mods^^...)
You start with JE - fill TM, than a) you maybe ahead and in my Case and Turn order HK goes first with his AoE to get Debuffs and if you are lucky Ability Block against the enemy team - now Biggs will trigger and fire of his attack which means in most cases JE or IG88 dies - both is ok, because if JE dies he has done his job with speeding up your team or if IG88 dies JE will bring him back // case b) JE starts but Biggs (thanks to overload high level Speed Mods ...) goes right after it and kill JE/IG88 or damage the meatballs (HK,100, B2). This situation is more critical because if Biggs goes with insane Speed before you trigger him he gets another turn if you fire off your first AoE means he has his Assist ready after it which means for me and top5 Arena:
Kill Wedge first! My 2nd Target depends if Lando is ability blocked (or at least i have him hit with Offense Down) i will kill Biggs (because he is such a pain with his endless disruption and devastating Assist) otherwise Lando and than Biggs. Afterall i have to deal with Anakin and St.Han and if everthing works as intend i have (HK), B2 and IG100 left on the field - IG100 can seal the deal with Offense Down and Counterattack.
I win most matchups this way, if something goes totally wrong say: IG88 and JE die before IG88 gets a turn (can happen if Biggs goes right after JE and kill one of them and than thanks to insane Speed and Crits the other target dies to AoE from Wedge, Lando etc.) than it means lights out but if IG88 is at least in the position to fire of his first AoE and one basic attack right after it than it is ok because both teams have lost 1-2 team members at this point.