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ReworkGriev0us's avatar
6 years ago

Geo Spy and Darth Revan

If attacking a Darth Revan team, would Geo Spy be effective. He could dispel all of Revans ferocity and obliterate him because he deals 40% more damage for each effect on him and the target enemy. Usually Revan would have a ton of ferocity, so this would basically be a one shot, right?
If I have the wrong idea, please tell me.
  • "Agonis;c-1813948" wrote:
    It is worded funny but ive experimented with geospy and his ability has only consumed buffs on the enemy and has always left the debuffs.


    Ok, thanks. The wording on that is so wierd.
  • "Nihion;c-1814314" wrote:
    "Tbirds01;c-1813931" wrote:
    Boba lead, Vader, geo spy, Zaalbar, Mission. Might work.


    I would try IG-88 too. He could help Boba lead and his heavy damage could trash a lot of those puny defenseless sith


    Agreed
  • "Tbirds01;c-1813931" wrote:
    Boba lead, Vader, geo spy, Zaalbar, Mission. Might work.


    The problem with this team is that you probably aren’t getting many attacks off after they’ve stacked debuffs. If they’ve taken turns, then Revan or Bastilla has probably feared you already.

    I do agree that Someone like Boba and Vader can be huge weapons here. But you are going to need more CC.
  • "Magnar;c-1814623" wrote:
    I doubt this will become useful but T3-M4 has this in his kit.

    Droid allies gain 8% Potency and 8% Critical Hit Chance (stacking) each time T3-M4 uses an ability. Also, Droid allies have +8% Critical Damage for each debuff on the enemy team.

    Unfortunately by the time this boost is significant fear will be everywhere. If droids had access to an early cleanse then they might just get some massive hits in.

    As it stands fear is going to be the major issue, and then you need to punish them hard for the debuffs.


    So droids might be good if you have some nice potency mods.
  • "Agonis;c-1813948" wrote:
    It is worded funny but ive experimented with geospy and his ability has only consumed buffs on the enemy and has always left the debuffs.


    According to mechanics should definitely be removing debuffs as well:



    Are you sure they weren't locked debuffs you were seeing? Or maybe reapps from something like Zader lead?

    In any case, it still seems predicated on the other team having a buff, which I'm not sure they'll really get aside from Assassin.
  • So I forgot about Sith Trooper. So these are the possible buffs: All of Sass', Trooper's buffs, Offense Up on HK, and possibly a beginning foresight on Bastilla and Revan. If they are running Marauder, he could give them all Potency Up, which seems it would make Spy the most versatile.

    Seems like the best bet might be against Trooper though, if you can keep your Spy alive to take a turn.
  • "crzydroid;c-1814691" wrote:
    So I forgot about Sith Trooper. So these are the possible buffs: All of Sass', Trooper's buffs, Offense Up on HK, and possibly a beginning foresight on Bastilla and Revan. If they are running Marauder, he could give them all Potency Up, which seems it would make Spy the most versatile.

    Seems like the best bet might be against Trooper though, if you can keep your Spy alive to take a turn.


    Nice, thanks

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