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- Blast protection.
Oh wait. - There's quite a few. Go to my .gg and look at my mods for mine. Mcmole made a video, warrior has his and it's much better. Ahnald has his with a different mindset.
You can either use the mod meta report, again from swgoh.gg or you can just read the kits and find the keywords. You can mod them a few different ways, but right now you will mostly see guides for survivability. - Vice_TornSeasoned NewcomerSpy - damage / speed not needed protection circle consider protection arrow/cross if good stats.
Geo - crit chance (even crit chance triangle)-protection circle / arrow / cross
Others: PVP Speed/Protection/Tenacity, avoid health if using for defense. Defense sets preferred over Health sets. -Traya is the common counter, high health hurts you more then it helps. I would suggest using a mix of tenacity and defense sets on GBA sunFac and poggle, perhaps speed set on GBA...
PVE (raid) - same as PVP but no need to avoid health, speed on GBA useful.
I think it was warrior that suggested putting health G12 mods on your geos.... For PVE focus this holds true, for PVP there is less benefit. - Vice_TornSeasoned Newcomer
"Vice_torn;c-1957746" wrote:
I think it was warrior that suggested putting health G12 mods on your geos.... For PVE focus this holds true, for PVP there is less benefit.
I meant health G12 gear... The ones that give 6k health... Its useful in the raid for a extra bit of survialablity. However on defense, when traya is doing health based damage on assists, extra health hurts you.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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