Forum Discussion
9 years ago
I love the idea of new skills to make some toons viable again with zeta abilities. They are great for arena bringing some teams back to almost meta level.
But I feel like they are going to make GW ridiculous again. Can't wait to face 12 straight teams with QGJ lead zeta, Bariss Zeta and Fives.
I really hope that the devs testing cycle includes testing out how it would be to fight against these abilities in GW. i have QGJ and will zeta him for GW, but if you fight several of these in a row, goodbye all of your protection in the first couple rounds. By the way the entire team gets foresight every time you kill someone on the other team as well. GW will be back to taking more than an hour and being very difficult
But I feel like they are going to make GW ridiculous again. Can't wait to face 12 straight teams with QGJ lead zeta, Bariss Zeta and Fives.
I really hope that the devs testing cycle includes testing out how it would be to fight against these abilities in GW. i have QGJ and will zeta him for GW, but if you fight several of these in a row, goodbye all of your protection in the first couple rounds. By the way the entire team gets foresight every time you kill someone on the other team as well. GW will be back to taking more than an hour and being very difficult
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,755 PostsLatest Activity: 10 hours ago
Related Posts
Recent Discussions
- 11 hours ago
- 4 days ago
- 8 days ago