Forum Discussion
7 years ago
"Gama_Fox;c-1843631" wrote:
If the mastermind Bulldog cant figure it out I don't think we'll be able to figure it out either. I read his kit and it would make sense for HK to gain 5% health and 5% protection from chewie losing the buff. However it should only be 2 heals, not 6.... This seems like a bug in my eyes..
Hey, these kits are so complicated that sometimes I miss things too, even simple things. So I wanted to get more eyes looking at it before just reporting it as a bug.
"FailingCrab;c-1843667" wrote:"Bulldog1205;c-1843581" wrote:
To show an example to maybe make it more helpful, here is the start and end of a turn where Chewie looses 1 buff (health steal up).
Looks like he's healing 3 times there (prot and health each time) which would suggest 3 buffs are being lost.
My first thought would be to look at translation, but it doesn't look like any toons there gained/lost a translation buff during that turn.
Did Qi'ra regain Prepared? That could count as an extra buff?
Neither of those options is particularly convincing. I think @coco8863 is probably on to something with Cheque's raging wookiee ability. That gives him two extra positive status effects, although they're not displayed as buffs.
Translation was just gained for the first time on this turn. Qira did not become prepared here as it was just a single Chewie attack. The opposing team has also not moved yet so he didn’t take any damage.
I appreciate people looking at it. I’m going to report it as a bug since it seems I’m not just missing a mechanic somewhere (if I can get that horrible website to work).