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Why not drop your .gg so we can look at your account. You can quit if you want, but why not try to let the community help first.
- 6645356475647562 months agoNew Novice
https://swgoh.gg/p/541448587/
while i'd appreciate the community's help and am grateful in advance, i'd like an answer from someone official as well as to whose brilliant idea it was to scale the bosses and not just stick with something fixed.
- hexenJager432 months agoRising Hotshot
Also what scaling are you talking about? I see nowhere in the notes that he scales with your toons, that would be the first boss that I know of, that does that.
The big issue is your mods are terrible and you don't even have sets on them.
For mods to work, they need to be in their set. Speed, crit damage and offense need 4 mods of that type to grant the bonus, the rest need 2 mods each so start with that. Honestly you should use the basic mod option to assign mods to give you an idea what type each toon needs.
Those guides you watched, should have had mod suggestions, it doesn't seem like you took note of that section. DR should have your fastest speed mods, Basty should have speed too. HK and Ordo your best offense mods.
Attached is the breakdown of what the set bonus does, and your fastest speed mods which should go on DR as an example. All your arrows should be speed primary, that is the only shape that has speed as a primary and will always be +30 speed (+32 when 6*), (kudos for having a +25 speed arrow though, shame it is crit avoidance)
- ihatethisgame822 months agoSeasoned Novice
I'm a little confused here about the scaling comment? Malak doesn't exactly scale...What Malak does is very heavy health percent based damage...thus it can make it seem like when you go in with far more powerful character than people did it originally can still seem a bit taxing. In boredom I went back and 3 starred a bunch of journeys and let me be the first to tell you Malak was one that I believe was all 1 star completes. It's a pretty hard journey. I actually had to restart it a few times with an almost full R9 squad that should decimate him. It's because the fight is less about brute force, and more about strategy.
Not all fights will be this hard. JKR, DR, Malak were some of the harder ones I can think of alongside of some of the first GL releases before changes made to everything. Just stay focused, and you'll get it. And when you do, you'll be glad you didn't give up.
**Edit: You really need to look into mods. It's a fundamental of the game as much as your characters. It will literally block any real progress the further you go in game.**
https://www.youtube.com/watch?v=qZATu7SpYzc
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