6 years ago
How is stacking Offense calculated with Yolo?
Hi,
i am wondering how the stacking offense of Young Han Solo works.
Is it +10% from the start damage after modding for each stack? For expample:
Start Damage after Modding: 3000
Stacks Count 3000->3300->3600->3900->...
Or is the actual Damage (with previous stacks of offense) always multiplied with the factor 1,1. For example:
Start Damage after Modding: 3000
3000->3300->3630->3993->...
There ist a huge difference if you have many turns as in the HAAT Raid. Does anyone know for sure?
i am wondering how the stacking offense of Young Han Solo works.
Is it +10% from the start damage after modding for each stack? For expample:
Start Damage after Modding: 3000
Stacks Count 3000->3300->3600->3900->...
Or is the actual Damage (with previous stacks of offense) always multiplied with the factor 1,1. For example:
Start Damage after Modding: 3000
3000->3300->3630->3993->...
There ist a huge difference if you have many turns as in the HAAT Raid. Does anyone know for sure?