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- You could use HT yourself ? even at 4* it’s pretty viable. The mace ship combo is a pain but very beatable.
You focus on any ship that has taunt and if you start off by removing protection off the tanky ships, the AI will end up giving the tAunt to a damage dealing ship like Xanadu’s Blood. Then you burn it down. What team are you using? I beat this ship with this team
On reinforcements I call in Phantom, Advanced Tie, Slave 1 and Poe X wing. "Chicagotarsier;d-191489" wrote:
So they boost hounds tenacity secretly and you rarely land debuffs at the first round.
Read ht's dam kit.
One of his abikities clearly states he gets massive tenacity if not taunting (e. G. First round), thats why you cant land debuffs on him.
Its not a secret, its not a bug, it is how that ship is supposed to work.
Stop making more threads on this.
As mentioned by others, if you see it that powerful, farm it. Its completely free to play.
If you want to defeat it, there are multiple ways to do that, most being with buff immunity or heal immunity, but even a frequent dispeller like Ahsoka may work.- ShaunyVee7 years agoSeasoned Ace??? The thing seems to have a Dodge % of around 30% as well
- Jow many threads are you goong to make pissong and moaning about the same thing?
- Doesn't understand kit, is told how kit works, ignores information. Cool.
- Unless you are working on revan toons, farm the node is one of the best to farm, and if you dont get what you want, you have jango, one of the strongest bounty hunters in the game.
That was the node i farmed for chewbacca, and i got mine 5 star. Very easy to farm. - In terms of beating it, i would say high damage output. Vader, cassian, or landos millenium falcon are great because they remove buffs. Landos and vaders are best for this.
- And still no sight of OP’s Legendary video of CG cheating.
- The extra tenacity is coming from Hound's Tooth's crew ability, Trandoshan Barricade. At level 8- "Hound's Tooth gains 25% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once. When Hound's Tooth loses Taunt, it gains Taunt for 1 turn if an enemy is Breached. While Hound's Tooth is active, Breached enemies have -25% Evasion."
I do not know where the 15% tenacity number you are using is coming from, a maxed out HT has tenacity of 58.48% as the base stat. Once you add the +50% tenacity for not taunting, HT will have tenacity of 108.48%. Hence, unless HT is taunting, you will not be able to debuff a maxed HT in the first round and it will be difficult to land on a non-maxed HT.
There are multiple different ways to beat it, but it depends on what ships you have and what ships you are facing. - Erm don't you have to subtract the attacker's potency from the tenacity?
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