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9 years ago
"SNAKEMAN;607867" wrote:"Darth_Jay77;607795" wrote:"SNAKEMAN;607258" wrote:
Yea so everyone in my server has a RG on there team so in the beginning I'd be frustrated because he would always get stunned. But once mods came out, he now resists a lot of stuns from RG and old Ben rarely lands both debuffs on sun fac usually offense down or nothing at this high of tenacity.
Edit: so what I've found is you need to be above 80% tenacity for it to matter in arena. So if you can get your Rex to 85% he may be better off. Because at 70% most old bens and RG's are between 40 and 50% potency and since the resist percentage is based off subtracting potency off tenacity and also the fact you can't be lower than a 15% resist chance you need to have high 80's or 90% tenacity for it to show a difference in arena.
@SNAKEMAN I'm going through my Tenacity mods, and I can only get Rex to 74% still with the set bonus and the plus mod with Tenacity on it. Did you get some good Tenacity stats on your other Mods too or how did you manage 97%?
Only the cross has tenacity so I'm thinking sun fac has a natural higher tenacity than rex maybe?
Youre right, theres about a 9% difference. 74% just isnt enough. :/ What to do what to do...
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,757 PostsLatest Activity: 7 years ago
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