Forum Discussion
Vaderizer
3 years agoSeasoned Newcomer
Speed is the king of stats. You can safely sell 99.5% of mods that do not show speed when all their secondaries are revealed.
There are a handful of characters who don't need speed, or need very little of it - mostly passive-taunting tanks and characters that gain lots of turn meter. By and large, though, you want as much as you can possibly get. Faster = more turns = kill your enemies before they kill you. Some teams also benefit from clocking your speeds so that your characters get their turns in a specific order; Beskar Mando is a good example.
Also, the ingame mod suggestions are a tire fire. I would suggest watching Playbook's mod series, it will give you the basic info you need to farm effectively and determine which mods are worth slicing and which are a lost cause: https://www.youtube.com/watch?v=DPKsVWqlG6E
There are a handful of characters who don't need speed, or need very little of it - mostly passive-taunting tanks and characters that gain lots of turn meter. By and large, though, you want as much as you can possibly get. Faster = more turns = kill your enemies before they kill you. Some teams also benefit from clocking your speeds so that your characters get their turns in a specific order; Beskar Mando is a good example.
Also, the ingame mod suggestions are a tire fire. I would suggest watching Playbook's mod series, it will give you the basic info you need to farm effectively and determine which mods are worth slicing and which are a lost cause: https://www.youtube.com/watch?v=DPKsVWqlG6E
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