"TVF;c-2157665" wrote:
"Hortus;c-2157608" wrote:
"Rath_Tarr;c-2157602" wrote:
"Jarvind;c-2157168" wrote:
I'll preface this by saying I don't particularly like mods either. Getting good ones is 100% up to RNG (yes, I know you can buy refreshes to increase your chances, before some wiseass chimes in with that), and in PVP it's very difficult to beat someone who got luckier with mods than you did.
One good mod is RNG but a well modded roster is work, farming, sifting developing and assigning to appropriate toons.
When I see someone with 125+ speed secondaries set while I didn't get a single 25+speed mod for several years of playing it's not about "work, farming, ...", etc. It's simple and pure luck. I mean yes, people who understand how mods work and how mod farming and slicing works will have huge advantage over those who don't understand. But among this people, due to extreme importance of speed and extremely low probability of getting exceptional speed mods, will be players who are lucky and who are not. And sometimes it's all what matters (you either faster than your opponent or lose).
Yes, there is rng components in other aspects of the game. But mods is the one where several lucky rolls can give permanent advantage. Hopefully the game seems to be shifting away from single meta without counters on the squad side, so now this isn't that big problem as it was before. Well, at least until we get another pure speed meta. :)
Have you been refreshing mod energy every single day since it was introduced, without fail? Do you make good choices about what mods to slice? Do you win your GAC rounds so you don't have to farm those slicing mats?
Mods are about more than RNG. They are about attempts.
Mod
collections on the entire roster are about attempts, for sure. Fastest mod sets on key characters is about RNG - attempts help but guarantee nothing due to extremely low probability of rolling very high speed mods.
And yes, I do almost all those things except sometimes don't refresh mods energy. Let's say I even double or triple my mods income by refreshing, would I receive more 25+ speed mods in the next year? Maybe, if I'll be more lucky than before. Or maybe not - I didn't got it in thousands of previous attempts and there is same probability I won't get it in next thousands. But of course, I will receive my zero 25+ mods 2 or 3 times faster. :) And that's will improve my entire collection greatly with not exceptional but still very good mods.
Btw, actually I don't think it's the bad thing, the mod system is fine imho. The real problem is extreme importance of speed, but again, looks like developers realized this and all metas after DR aren't that speed dependent.