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6 years ago
"chionophile;c-1871629" wrote:
Without going deep into the math, I would have to guess that that extra 1 or 2 speed combined with DR's bonus speed is just enough to fill the tiny bit of TM bar remaining after JKR goes before GMY fills his. When JKR hits 100% TM, GMY would be at 95.3% TM and a 323 speed DR would be at 94.7%. Suddenly speeding DR up may fill that last 5.3% faster than GMY fills his last 4.7%, whereas a 322 speed DR would be at 94.4% It's possible that extra 0.3% makes all the difference.
It's exactly this. The next step in the calculation is a bit abstract but you can conceptualize it by introducing a pseudo time equal to the TM% remaining divided by the speed of the character.
For GMY this pseudo time = (100 - 95.3079)/325 = 0.0144
If you pass the potency tenacity check for JKRs stun then he will end up with +45 speed. This means the pseudo time for a 324, 323 and 322 darth revan would be 0.0135, 0.0143 and 0.0152 respectively, so a 324 and 323 darth revan would go before a 325 GMY but a 322 darth revan wouldn't.
If you fail the potency tenacity check and don't land stun you only add +30 speed and in this case the time would be 0.0141, 0.0150 and 0.0158 respectively. So the 324 darth revan would go before the 325 GMY but not the 323 and 322 darth revans.
How they exactly calculate the numbers and resolve who takes the next turn in game could also be dependent on their exact method of coding and could potentially introduce rounding errors although I haven't seen any evidence of that yet. If the 323 darth revan goes before your GMY despite not landing stun on him that would be evidence of that happening though.
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