Forum Discussion
ChristophIV
4 years agoHero+
"Kisakee;c-2277908" wrote:"UdalCuain;c-2277907" wrote:"Kisakee;c-2277904" wrote:"UdalCuain;c-2277903" wrote:"Kisakee;c-2277902" wrote:
That's not healing but increasing his max health by his basic. As his health gets more the percentage damage done is getting less which results in his bar looking fuller.
It should look like his health is going down, not up if that is the case.
25,000/100,000 = 25%
25,000/102,000 = 24.5%
The bar increases when a target has their Max Health REDUCED. See GAS attacking any target without protection for reference.
The max health is of course getting up fully healed so the damage already taken is looking less.
I think you are missing what the problem is. JML appears to be healing from health steal on his counter attacks.
He's not, there are no green healing numbers. Your math is just wrong.
For your example it wouldn't be 25000/102000 but 27000/102000 which is 26.47% and therewith resulting in a percentage fuller bar.
Haha. Ok then, let's do both scenarios. Start with 25,000 remaining and 100,000 max health for both. At the start, he has 25% remaining health.
If it increases both max and remaining health:
25,000 x 1.02 = 25,500 (not 27,000)
100,000 x 1.02 = 102,000
25.5/102 = 25%
The health bar doesn't move.
If it just increases max health and not remaining health:
25,000/102,000 = 24.5%
The health bar decreases, as the amount of health remaining from the maximum is less.
Not sure what's causing the health recovery, but I'm pretty sure it's not JML gaining Max Health.
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