Forum Discussion

CG_Doja_Fett's avatar
4 years ago

Kit Reveal: Fennec Shand





UNIT NAME: Fennec Shand
ALIGNMENT: Dark Side
CATEGORIES: Dark Side, Attacker, Bounty Hunter, Scoundrel
Lethal Bounty Hunter capable of taking on the most dangerous foes.

------

ABILITIES:

Basic: CRUSHING STRIKE


FINAL TEXT: Deal Special damage to target enemy 5 times. If the target has no Protection, this ability deals 50% more damage. If it's Fennec Shand's turn and she has Seasoned Veteran, Fennec gains Offense Up for 1 turn.

Seasoned Veteran: Fennec can ignore Taunt and gains additional effects on her abilities


Special 1: I DON'T MISS (Cooldown 2)



FINAL TEXT: Deal Special damage to all but the weakest enemy. Then, deal Special damage to the enemy that was the weakest at the start of this attack, this damage is increased by 50% for each other enemy damaged during this ability.

If this ability deals damage, the selected target is inflicted with Armor Shred and all Dark Side Scoundrel allies gain Overconfident for 2 turns if they do not have it, which can't be copied or resisted. If all Dark Side Scoundrel allies already have Overconfident, instead all Scoundrel allies gain Overconfident for 2 turns, which can't be copied or resisted, instead.

If Fennec has Seasoned Veteran, this attack can't be Evaded and inflicts an additional stack of Armor Shred.

Overconfident: -20% Defense, +50% Offense, +10% Speed, +15% Evasion

Leader: LONE FOX

FINAL TEXT: At the start of battle, Fennec Shand gains +100% Max Health, Max Protection, Defense, and Offense. These numbers are reduced by 25% for each other ally present at the start of battle.

When Fennec Shand is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: 20 debuffs are dispelled or expire from Bounty Hunter or Scoundrel allies. (Only Bounty Hunter or Scoundrel allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have their payouts activated, and all Bounty Hunter or Scoundrel allies gain 20% Defense and Overconfident until the end of battle, which can't be copied, dispelled, or prevented.

Unique: MAKING AN IMPRESSION
FINAL TEXT: (ZETA) Fennec gains +10% Offense (stacking) until the end of encounter whenever she gains Tenacity Up. This bonus is doubled if The Mandalorian (Beskar Armor) is a living ally. When an ally loses Overconfident, Fennec gains 20% Turn Meter.

Unique: FENNEC SHAND'S PAYOUT
Whenever Fennec Shand receives a Reward from a Contract, she also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Fennec receives +15% Critical Chance, +25% Critical Damage and Seasoned Veteran until the end of the battle, which can't be copied, dispelled, or prevented.

67 Replies

  • Hmm…

    Does Fennec’s Contract proceed when she gives herself / allies Overconfident if they already had it? I couldn’t tell but I don’t think it does.
  • "TargetEadu;c-2305098" wrote:
    Hmm…

    Does Fennec’s Contract proceed when she gives herself / allies Overconfident if they already had it? I couldn’t tell but I don’t think it does.


    It's when a debuff expires, not lands. But that does raise the question about hidden stacks of a debuff. If the geos do 3 mass assists and land tenacity down and ability block each time, when cleansed does it count as 2 debuffs expired or 6? Same could apply to hidden stacks of overconfident.
  • "Winterwolves;c-2305085" wrote:
    In her marquee event, why is her payout explained in a battle where she has no way of earning it, as the leader is not a bounty hunter??


    It's not just the one battle - they have to be trolling us at this point :)

    "Here is a cool new character in the bounty hunter faction, which is built around the payout mechanic!

    Also, here is the unlock event where you have no way of getting the payout (except for the bonus tier)." :D
  • I finished final bonus tier with FenS and rHan only, and Han didn't go first. ?
  • "KuroNeko;c-2305117" wrote:
    I finished final bonus tier with FenS and rHan only, and Han didn't go first. ?


    @KuroNeko they used to disable them from being available in these events, they have since fixed the issue they would cause but they do not go first by design.
  • YodasAdoy's avatar
    YodasAdoy
    Rising Vanguard
    4 years ago
    I found the event too easy. We were given full squads of G13 and going up against G10s, which doesn't tell us how competitive/useful she'll be without gearing her up. I preferred the previous style of marquee where you'd get given a similarly geared ally/leader in all the regular tiers, then a tailored team of G13s up against an enemy G13 team. I don't mind the change for the regular tiers, but the bonus tier, I feel, should be a measure of competitiveness. It just didn't really feel like I was experiencing the kit (because how can you, when you just blow the much weaker teams out of the water and don't get time to play around?)

About SWGOH Strategy & Tips

Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,837 PostsLatest Activity: 2 hours ago