"Grand_Admiral_Kenobi;c-2244136" wrote:
"Kyno;c-2244083" wrote:
"Grand_Admiral_Kenobi;c-2244014" wrote:
I noticed something no one seems to be saying.
Maintaining buffs (specifically Defense Up) is very important for the Bad Batch squad. You will want to avoid pitting them against teams with frequent mass dispels.
The Bad Batch are supposed to be specialized in taking down Separatists, but it seems the best counter to them would be any team with B2, but specifically GG droids. Why have the whole team rely on maintaining buffs when the team they are supposed to beat dispels them regularly?
Without seeing the rest of the kits, it's hard to come to that conclusion. They could easily have other abilities for control over that situation, but not against other toons who dispell frequently.
So do you think one of them will prevent bonus turn meter gain to shut down B2 but leave other teams open? This seems like the only way to prevent GG droids from running circles around them. But like you said, we'll have to wait and see.
I don't think it will happen, but I've been asking for a character that punishes TM gain for years now. It would be awesome to see it as a counter to a lot of squads. There are obviously a lot of ways to do that, but something like a unique that gives bad batch allies % offense increase equal to opponents % TM gain would be so much fun. And it would kill in the new rancor raid, where the bosses gain tons of TM.