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8 years ago
"Monel;c-1673137" wrote:"Bulldog1205;c-1673032" wrote:"Monel;c-1673026" wrote:"Bulldog1205;c-1673017" wrote:"Vendi1983;c-1673009" wrote:"PNutButterCookie;c-1672999" wrote:
Does marked supercede taunt?
@PNutButterCookie
Revan ignores taunt, so he is able to Mark anyone. That target can now be selected by other allies just like when there are two taunting enemies. So you can avoid Sion's pain taunt for example and Mark Traya, or Nihilus and focus them down instead.
I don’t think that’s the question. I think the question is if there is a taunting enemy and a marked enemy can you attack the taunting enemy still. And if you can, will the AI prioritize the marked target over the taunting target. It clearly should, but we are talking about the same programming that will attack a zombie with 0 speed, so...yeah.
If a marked target is prioritized this is going to be HUGE. Not only will it change the tank game completely, it will help the defense focus fire, meaning the AI could play this better on defense than anything we’ve seen before.
If they don’t prioritize marked targets then marked could actually be a bad thing on defense. In many situations the last thing we want is our defense spreading out attacks between marked targets and tanks. Alternating attacks between Sion, Sith Trooper, and Nihilus for example will never kill anyone until the end of time.
It was answered earlier on. You can attack either the marked character or the character taunting.
Ok, thanks, but that still doesn’t answer the more important question. Which one will the AI attack? Common sense says it should be coded to attack the marked target, because that’s the entire point of marked. But will that happen? If it doesn’t, Revan isn’t going to be any better on defense than Traya.
AI will be random, same as if two characters both have taunt up. Like Sion and Sith Trooper. AI is dumb and doesnt know when to use certain attacks or whom to use them on.
But the AI isn’t always random, and can be coded otherwise. Bastila will always grant her buffs to the ally with the lowest health. Traya will always isolate the enemy with the highest health. There are certain priorities that are frequently programmed into the game. Programming allies to prioritize marked over taunt should happen. It’s essential. But yes, they frequently don’t code obvious things like that into the game.
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